Sea of Thieves Battle Explanation
This article aims to understand the ship types of thieves and defeat the enemy faster in naval battles.
Characteristics of various ships
- Small boats
- Medium-sized boats
It is very average, a little dumber than a small boat and a little more nimble than a big boat, medium downwind speed, medium upwind speed.
- Large ships
The fastest downwind speed, the slowest upwind speed, the slowest anchoring, steering, and sail adjustment speeds, the strongest output intensity, and the strongest damage-carrying ability.
The idea of naval battle: control the ship and attack.
- Control the ship
On the one hand, it refers to controlling one's own ship, and on the other hand, it refers to harassing the opponent's crew so that they cannot fight.
Control your own ship: Keep your ship on the left or right side behind the enemy ship so that your cannon can hit the opponent but the opponent's cannon cannot hit you. Please use the harpoon skillfully. At the same time, please always pay attention to whether someone from the other party is approaching your ship.
Harassing opposing crews: Your name will not be displayed when submerged, allowing you to approach enemy ships. Before approaching an enemy ship, switch to a shotgun. This is the most damaging melee method. After climbing onto the opponent's ship, first put down the opponent's anchor to stand still and take a beating. Then you can throw fire bombs on the ship to harass the opponent's operations. Of course, it would be best if you could kill all the other sailors. Then just let your teammates do their best!
- Strike
Strike refers to using cannonballs to attack enemy ships. The farther the gunner can hit, the greater the advantage in naval battles. You can use WASD to control the angle of the gun when firing. The fired cannonball will deflect due to inertia. This inertial deflection is the direction of the ship's speed when you shoot the cannonball. Please maintain a certain rhythm when outputting the opponent's ships, so that the opponent's ship repairers are constantly interrupted, which will greatly speed up the speed of sinking the opponent.
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