Tempering Guide in Diablo 4
By using Tempering Manuals that are found randomly throughout the world of Diablo 4, players can learn Tempering Recipes that can be used unlimited times.
Tempering Manuals
The Tempering system makes use of new items called Tempering Manuals. Use a manual to permanently learn its Tempering Recipe. There is no limit to how many times players can reuse a recipe once they've learned it. Each Tempering Manual teaches a Tempering Recipe that contains between 2 to 6 different Tempering Affixes.
Tempering Manuals can drop from most content in-game. Players may be more likely to find Tempering Manuals by completing events and defeating monsters in Helltides, defeating world bosses, completing dungeons, Capstone Dungeons, Nightmare Dungeons, the Pit of Artificers, and other significant activities. Here's where they can be found:
- Magic quality Temper Manuals in World Tier 1 and 2.
- Rare quality Temper Manuals in World Tier 3.
- Legendary quality Temper Manuals in World Tier 4.
In addition, the level 50 priority quest “Tempering” is guaranteed to award a specific Tempering Manual. Players get this quest automatically at level 50, and it is completed at the Blacksmith in Kyovashad. The Tempering Manual is contained in a treasure chest at the Blacksmith's shop.
Tempering Categories
The Tempering Manuals and Tempering Recipes are categorized similarly to Legendary Aspects in the Codex of Power (eg: Resource, Mobility, etc). Each of the six categories corresponds to a subset of item types:
- Weapons: Can only be applied to Weapons.
- Offensive: Can be applied to Amulets, Weapons, Rings and Gloves.
- Defensive: Can be applied to Amulets, Helms, Chest armor and Pants.
- Utility: Can be applied to Amulets, Boots, Gloves, Helms, Chest armor and Pants.
- Mobility: Can be applied to Amulets and Boots.
- Resource: Can be applied to Amulets and Rings.
While most items can only have a single Tempering Affix (and Unique equipment cannot be Tempered), Ancestral items can have two Tempering Affixes. However, each Tempering Affix added to Ancestral equipment must belong to a different category. For example, an Ancestral Rare or Legendary Helm can have two Tempering Affixes, but one must be a Defensive Tempering Affix and the other must be Utility Tempering Affix. Rearranging the above list, we can see the full list of compatible Tempering Recipe categories for each equipment type:
- Helms: Defensive and Utility
- Chest: Defensive and Utility
- Gloves: Offensive and Utility
- Pants: Defensive and Utility
- Boots: Mobility and Utility
- Amulets: Defensive, Utility, Offensive, Mobility and Resource
- Rings: Offensive and Resource
- Weapons: Offensive and Weapon
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